The Guild of Sword and Shadow

Last time with the Guild of Sword and Shadow...
Season 2, Episode 3
  • Malcer Greystorm went to the library to research “all of the things,” but instead he had to roll and could only learn about “a certain number of things,” more specifically: 9 things. While there, he was attacked by drow assassins, and managed to escape thanks to his hippogriff mount, Bruce, and the newly undead Claudio Linnino, who took a few arrows in the back for him.
  • Thoradin Battlehammer was confronted by an old friend/enemy/frienemy, Morldug Ironfist, who challenged him to the time-honored Lost Mountain Dwarf tradition of “drink fighting,” which is exactly what it sounds like. After taking a serious hit in the first couple of rounds, Thoradin came back and whomped Morldug’s drunk ass, forcing him to vomit in the street, to the cheers of the onlookers.
  • Slurry laid down a sick beat for Sir Drinky Fighty Battlehammer.
  • Dawn Lightwhisper and Anastrianna Nailo both went to the Horsehead Tavern to meet Dawn’s criminal contact, Fabreo, to try to get maps of the tunnels connecting Neverwinter and Luskan. Unfortunately, they were waylaid by a powerful crimelord, a “Mr. Niska,” who disemboweled a man right in front of them. He seemed slightly perturbed that he’d broker a contract for Dawn to kill Malcer, and Dawn had made Malcer her “best friend.” With some quick talking, Anastrianna managed to convince Niska NOT to kill them, but instead to offer them a job.
  • Evelyn discovered that the staff of Helm’s Hold goes home for the evening (who’d a thunk it, eh?). She also galloped all over the city and maybe tried to seduce the goliath warden of Helm’s Hold.
Welcome to your campaign!
A blog for your campaign

Wondering how to get started? Here are a few tips:

1. Invite your players

Invite them with either their email address or their Obsidian Portal username.

2. Edit your home page

Make a few changes to the home page and give people an idea of what your campaign is about. That will let people know you’re serious and not just playing with the system.

3. Choose a theme

If you want to set a specific mood for your campaign, we have several backgrounds to choose from. Accentuate it by creating a top banner image.

4. Create some NPCs

Characters form the core of every campaign, so take a few minutes to list out the major NPCs in your campaign.

A quick tip: The “+” icon in the top right of every section is how to add a new item, whether it’s a new character or adventure log post, or anything else.

5. Write your first Adventure Log post

The adventure log is where you list the sessions and adventures your party has been on, but for now, we suggest doing a very light “story so far” post. Just give a brief overview of what the party has done up to this point. After each future session, create a new post detailing that night’s adventures.

One final tip: Don’t stress about making your Obsidian Portal campaign look perfect. Instead, just make it work for you and your group. If everyone is having fun, then you’re using Obsidian Portal exactly as it was designed, even if your adventure log isn’t always up to date or your characters don’t all have portrait pictures.

That’s it! The rest is up to your and your players.


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